Van Gastel Robbe

Projects

Project 1

Wrong House fool

Unreal Engine

C++

Wrong House, FOOL! is a 2v2 couch Co-Op where four thieves try to rob the same house, they need to avoid grandma or they'll get caught! Steal items, mess with the enemy team and when the sun rises, make sure you are the team with the best loot! Created this couch game within a team of 5 people. All the development has been documented on our itch.io page. Feel free to check it out!

Highlights

  • Couch game
  • Unreal coding
  • Grabbing physics
Project 2

Eagle Eye

Unity

C#

Eagle eye was a very fun project that I build together with a friend. This game was made for the Tobii C4 eye-tracking device where you had to look at certain pray for the eagle to attack. For a very short time span we created a nice looking game that demonstrated a use case of the eye-tracker device.

Highlights

  • Tobii Eyetracker
  • NavMesh movement
Project 3

Waking up

Unreal Engine

Blueprints

3DsMax

In my second year that I was studying game development we received the assignment to create a sci-fi looking level. As I’m not a big fan of sci-fi I created a more futuristic looking level. The level was designed as a traveling spaceship where people were incubated until they arrive at their destination. One of them woke up too early. Artsy stuff isn’t really my cup of tea but I’m still pleased with the result.

Highlights

  • Unreal's materials
  • Animated materials
  • Shaders
Project 4

Raytracer

C++

SDL

This raytracer was a nice project to work on. A raytracer is able to visualize objects onto the screen by calculating the light value of each ray that is cast for each pixel. As this is now a hot topic in the gaming industry, it was a good learning foundation. I learned several techniques about shading and how rays intersect with certain shapes.

Highlights

  • Perspective
  • Lightning
  • physically based rendering
Project 5

Rasterizer

C++

SDL

DirectX 11

This rasterizer can visualise objects by projecting those objects on the screen and colouring the pixels inside of that object. With many shading techniques it is definitely not easy to make. Still I achieved what I wanted and created a working rasterizer.

Highlights

  • Perspective
  • Lightning
  • Physically based rendering
  • Hardware accelerated
Project 6

2D background

Photoshop

In my first year of game development we got an assignment to create a 2D-background with all the techniques we were learned. I remember a lot of work was going in to this, but I was so pleased with the result.

Highlights

  • Shapes
  • Brushes
Project 7

My first website

CSS

HTML

This portfolio you are watching right now was the first website I ever developed. I had no experience with web development before making it. It was my personal goal to make my own website from scratch. I'm very proud of what I achieved without any previous knowledge at all!

Highlights

  • Website Development
  • Project Showcase
  • Portfolio
Project 8

Simply War!

C#

Unity

3DsMax

Is my most recent project that is still under development. I am developing an real-time-strategy-game with a simplistic feel where the objective is to eliminate all other players. This game needs to work online and you should be able to fight other players around the world. I have never done anything with networking before so learning more about that is my goal for this project.

Highlights

  • RTS
  • 3D
  • Multiplayer online
Picture of me

Hi! I'm Robbe, a passionate game programmer.
I'm currently studying Game Development at Digital-Arts and Entertainment (DAE) in Belgium (last year). The last 6 months I was on an exchange project to Finland which was one of the best experiences in my life.
I like being a “people-guy” and connecting to them, so why not make something for them to enjoy! I am an explorer, not only on our globe but in knowledge too. I love learning new things of a wide variety of topics. At the moment I try to learn more about artificial intelligence –and network development.
If you liked my work, please consider to contact me through email or socials.

Hope to hear from you soon!

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